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Tuesday, November 28, 2023

Embracing Green Coding in Delphi: Building Sustainable Software in 2024!




In recent years, the environmental impact of software development has become increasingly evident. This has led to a growing movement within the software industry towards green coding, which focuses on developing software in a sustainable and environmentally friendly manner. Delphi, a popular programming language, offers a number of features and tools that can be used to create green code. This blog post explores the concept of Green Coding in the context of Delphi and provides some practical tips for writing sustainable code, with a focus on utilizing the System.Threading unit for efficient multithreading. Additionally, it delves into the usage of System.Threading's TTask, TParallel, TFuture, and TThreadPool classes for resource-efficient task management.

Understanding Green Coding

Green coding is the practice of developing software in a way that minimizes its environmental impact. This includes factors such as energy consumption, resource usage, and waste generation. As software developers, we have a responsibility to consider the environmental impact of our work and adopt practices that promote sustainability.

Evaluating Delphi's Eco-Friendly Features

Delphi offers a number of features that contribute to green coding. For example, Delphi applications are typically compiled to native machine code, which makes them more efficient than applications that run in a virtual machine. Delphi also provides a number of built-in libraries and frameworks that can help developers write energy-efficient code.

Optimizing Code for Efficiency with System.Threading

System.Threading provides classes and functions that facilitate efficient multithreading, enabling developers to distribute tasks across multiple threads, leading to improved performance and reduced energy consumption. Here's an example of using System.Threading to create and manage threads:

Code snippet


procedure TMyForm.CreateThread(ThreadProc: TThreadProc;
ThreadParameter: Pointer);

begin
  TThread := TThread.Create(ThreadProc, ThreadParameter);
  TThread.Start; 
end;

In this example, the CreateThread procedure creates a new thread using the TThread class and assigns it the ThreadProc procedure as its entry point. The ThreadParameter argument provides additional data to be passed to the thread.

Leveraging TTask and TParallel for Efficient Task Management

System.Threading introduced TTask and TParallel as more advanced mechanisms for managing asynchronous tasks. TTask provides a lightweight and efficient way to execute tasks asynchronously, while TParallel offers a parallel execution framework for executing tasks concurrently.

Example using TTask:

Code snippet

var
  Result: Integer;
begin
  TTask.Run(function: Integer
  begin
    Result := ComputeSomething;
    Sleep(1000);
  end);
end;

Example using TParallel:

Code snippet

var
  Numbers: array of Integer;
  Result: array of Integer;
begin
  TParallel.For(0, Length(Numbers) - 1,
    function(Index: Integer)
    begin
      Result[Index] := ProcessNumber(Numbers[Index]);
    end);
end;

Utilizing TFuture for Retrieving Task Results

TFuture, introduced along with TTask, provides a mechanism for retrieving the results of asynchronous tasks. It allows the calling thread to wait for the completion of the task and access its result.

Example using TFuture:

Code snippet


var
  Future: IFuture<Integer>;
  Result: Integer;
begin
  Future := TTask.Future(function: Integer
  begin
    Result := ComputeSomething;
    Sleep(1000);
  end);

  Result := Future.Value;
end;

Employing TThreadPool for Efficient Thread Pool Management

TThreadPool provides a mechanism for managing a pool of threads for efficient execution of asynchronous tasks. It automatically reuses threads from the pool, reducing the overhead of thread creation and destruction.

Example using TThreadPool:

Code snippet

var
  ThreadPool: TThreadPool;
  Task1: ITask;
  Task2: ITask;
  Result1: Integer;
  Result2: Integer;
begin
  // Create a thread pool with 4 worker threads
  ThreadPool := TThreadPool.Create;
  ThreadPool.MinWorkerThreads := 1;
  ThreadPool.MaxWorkerThreads := 4;

  // Create two tasks that will be executed in the thread pool
  Task1 := TTask.Run(procedure
  var
    Number: Integer;
  begin
    // Simulate some work
    for Number := 1 to 1000000 do
    begin
      Inc(Result1);
    end;
  end);

  Task2 := TTask.Run(procedure
  var
    Number: Integer;
  begin
    // Simulate some work
    for Number := 1 to 1000000 do
    begin
      Inc(Result2);
    end;
  end);

  // Wait for both tasks to complete
  Task1.Wait;
  Task2.Wait;

  // Display the results
  ShowMessage(Format('Result1 = %d', [Result1]));
  ShowMessage(Format('Result2 = %d', [Result2]));

  // Free the thread pool
  ThreadPool.Free;
end;

 More Info: https://docwiki.embarcadero.com/Libraries/Alexandria/en/System.Threading

Skia in Delphi 12: Pros and Cons


Skia is a cross-platform 2D graphics library that is now available for Delphi 12. This library is a powerful tool for creating high-quality graphics, and it can be used to develop a wide variety of applications, including games, user interfaces, and more.

In this blog post, we will discuss the pros and cons of using Skia in Delphi 12.

Pros

  • Cross-platform: Skia is a cross-platform library, which means that it can be used to develop applications that run on a variety of platforms, including Windows, macOS, Linux, Android, and iOS.
  • High-performance: Skia is a high-performance library, which means that it can be used to create applications that are smooth and responsive.
  • Hardware-accelerated: Skia can be hardware-accelerated, which means that it can take advantage of the GPU to improve performance.
  • Feature-rich: Skia is a feature-rich library, which means that it provides a wide variety of features for creating graphics.
  • Easy to use: Skia is relatively easy to use, especially for developers who are familiar with Delphi.

Cons

  • New to Delphi: Skia is a new library to Delphi, which means that there is not a lot of documentation or support available yet.
  • Learning curve: Skia has a bit of a learning curve, especially for developers who are not familiar with 2D graphics programming.
  • Not officially supported by Embarcadero: Skia is not officially supported by Embarcadero, which means that there is no guarantee that it will be compatible with future versions of Delphi.

Overall

Skia is a powerful and versatile library that can be used to create high-quality graphics in Delphi 12. However, there are a few things to keep in mind before using this library, such as the fact that it is new to Delphi and not officially supported by Embarcadero.

Here are some additional things to consider when using Skia in Delphi 12:

  • Your target platform: If you are targeting a specific platform, such as Windows or macOS, you may want to use a platform-specific graphics library instead of Skia.
  • Your performance requirements: If you need very high performance, you may want to consider using a hardware-accelerated graphics library, such as OpenGL or Vulkan.
  • Your development experience: If you are not familiar with 2D graphics programming, you may want to consider using a higher-level graphics library, such as FireMonkey or VCL.

Ultimately, the decision of whether or not to use Skia in Delphi 12 depends on your specific needs and requirements.

Skia4Delphi on GitHub: https://github.com/skia4delphi/skia4delphi

Have a look for the demo video on YouTube: https://youtu.be/nZLnGhkp08E?si=0HCMggdepHn9E7S3